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[Coding for Apex Legends] External Auto SuperGlide (1 Viewer)

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 [Coding for Apex Legends] External Auto SuperGlide (1 Viewer)

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sirko

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Hi CraxPro,
I implemented automatic SG for 99% success rate. And whatever the wall height.
Here's a concept on how I'd implement, you'll need to do some change by yourself.
Hope someone improve this.

Code:
bool startSg = false;
float m_traversalStartTime = RPM<float>(ProcessId, LocalPlayerAddr + 0x2b50);
float m_traversalProgress = RPM<float>(ProcessId, LocalPlayerAddr + 0x2b4c);
auto HangOnWall = -(m_traversalStartTime - WorldTime);

while(ingame){
    if (m_traversalProgress > 0.87f && !startSg && HangOnWall > 0.05f && HangOnWall < 1.5f) {
    //start SG
        startjumpTime = WorldTime;
        startSg = true;
    }

    if (startSg) {
    //press button
        WPM<int>(ProcessId, BaseAddress + OFFSET_IN_JUMP + 0x8, 7);
        if ((WorldTime - startjumpTime) > 0.007) {
            WPM<int>(ProcessId, BaseAddress + OFFSET_IN_DUCK + 0x8, 6);
        }
    }
    
    if ((WorldTime - startjumpTime) > 1.5f && startSg){
    //need to release button
        WPM<int>(ProcessId, BaseAddress + OFFSET_IN_JUMP + 0x8, 4);
        WPM<int>(ProcessId, BaseAddress + OFFSET_IN_DUCK + 0x8, 4);
        startSg = false;
    }


}
 

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